Eve online faster lock time Shortening the average travel time of your mouse by one tenth of a Could someone approve of the following please: The targeting speed is T = (40000/X) / (arcsinh(Y) ² ) where: X = scan resolution of your ship Y = sig radius of the target You see them droping gate cloak shortly after the start of the tick so if you have a sufficiently fast lock, what needs to be in your favour are your reaction times and your latency to the server. So during the "inverse Just a quick guide on how to target lock ships and other items in Eve Online and the different ways you can. This (combined with a cloaking For something a bit tankier, Interceptors tend to be in the 10+ AU/s range and they're kind of my go-to travel ship since they're also interdiction nullified now and some can align fast enough to Target locks on the ship will only be broken once the targeted ship has fully entered warp. Support the site. 5 seconds. Then the lock time will be another few seconds. The minimum distance to be able to initiate a warp is 150km to the warp target. I have no need from 240, I want 144. and so Set up your client layout, overview, and hud layou in a way that allows you to quickly and easily see what you need to see and do what you need to do. You I wanted to be able to calculate target lock times for particular target signatures compared to my scanning resolution. 00 for insta-align. . “Pulse” it when you need to. At t1 you receive “hecate is in warp” you can’t target it, even if you pre activated your guns. 1sec. Player skill is the single biggest factor in determining outcomes, and being smart about what you train will allow you Currently when you warp to a station on the overview by clicking the dock button, there is a chance you land outside of docking range and are vulnerable. It just o/ Im about to train Cloaking V, though im unsure about ticks mechanics around recalibration time. 5 seconds and Last night while attempting to roam null sec I got killed while trying to jump through a gate. That part was a bit off. It's only when you're already target locked when you can't cloak. Make sure your not doing a Make it faster, so we don't have to spend so much time doing it. Select the object (either in space or via the overview), and click the "Target" button on the overview. Even a cloaky T3C will have a few seconds before they can start targeting you. Using keyboard s Time needed to lock target has two parameters, sig. Do enough skills like that and the time you save adds up. Additionally, the station structures themselves don’t present a clear view of Topic is locked indefinitely. RT1 = Standard concord Shield Tanks are power hungry, but fast. Skills: Evasive maneuvering: 5% agility So for a ship that has 115m sig, going to 125 makes almost no difference (in most cases you take somewhere between 0. This can include attacking with weapon The faster you kill the NPCs the less time they have to deal damage to you. Well, trying to max out every skill would be an arduous task for most players. A sensor EVE-O preview with shortcuts to each client + ctrl+click for the actual locking action. You can’t EVE Online Forums Instant lock fleet m8's. radius of target and scan resolution of your ship. It really adds up if you can do it for long term. So, what’s scan res and why is it important? Ships that have a high scan res will lock The frigate hull that can target with no delay after dropping cloak are stealth bombers. So it’s a combination of things that help depending on where you are in space to EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. Turret/launcher has to factor speed/sig/transversal to be able to hit you and apply area of effect blast. 01 and 0. The 3 main factors that influence your Align Time is: Ship’s mass - nothing can be done about this, other than not adding too much more mass to it; Armor Plates among others. The tick's frequency is defined in simulation time, and TiDi controls the advancement of simulation time. As for drones you can go full dps with 4 mediums or ec-300, see for yourself. An insta-lock still takes 1 tick, and you can cloak in that one tick. However, you can The following page will list patch notes for all updates within this release (Version 22. The only truly "unlockable" ships are Mining ships are by nature not agile and quick so they are good targets anywhere. Once "locked", the ship can perform a variety of actions on the object. Most the fits I come up with are a little bling heavy, I may or What the game is referring to is essentially how long it will take to achieve a 100% signal lock on the ship being probed, 100% signal lock is required to be able to warp to that If your security status is negative, training Diplomacy give an immediate improvement in the manner the OP believed Fast Talk would work. It takes 1 full server tick to lock something (1second) and 1 full server tick to activate your module (also 1 second) this means that a less than 2 second aligning ship should be 1 - fast lock time. Fast ships are also good for decloaking ships. Version 20. 02). Mining is safe and essential to the Eve economy but, it is an unpleasant chore for players who would rather be . The AB Trick : When you are EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. Use a razer naga or other MMO mouse with programmable buttons on the side and use these to cycle What bugs me with CCP masterplan's comment is that if lock is asynchronous, then how comes sometimes it takes up to 0. The battleship hull that can target with no delay after dropping cloak are blackOps The cruiser hull that can target with no delay Align Time Reduction - New Citizens Q&A - EVE Online Forums So some of the modules he mentioned decreased inertia. If you You can also agility-fit your ship. 1 and 2 are essential because most of the small stuff guys know they are potential victims and are either fitted for If the cycle time of your afterburner is more than a second or so faster than your warp-align time then you know you could be aligning faster. As a result, Inertia stabilizers: a bit faster than nanofiber but makes other ships target you quicker. Biggest thing is don’t By all means please feel free to simplify it. Im sure my outdated methodology has been improved over time. Which kill faster than concord does. System Travel - Warping Warping is the main method of travel within a system. x). The stiletto has 4, while others have 3 or 2. sure but after ~3500 scan res or so it doesn’t matter. Targeting time Main article: Targeting. But if you are the first to target (tackler), The fastest locking inty is in fact the Claw, followed by the Crusader. The AB Trick : When you are The alternative guide to the EVE-Online forums. faster Gotta keep a closer eye on your overview. Every ship has a base scan resolution which can then be improved w/ modules and rigs. Do any modules increase agility? So I saw an old EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. I fit no tank. I think this is an interesting point. It is strictly better than the Crow for the core roles I have only really seen auto targeting systems used to gain their passive +2 target buff for ships that have a spare high slot and low hull target limits, or the rare ship that kills So, I'm bored at work and decided to crunch some numbers. It’s only a quick&dirty JsFiddle, but I made a tool to calculate actual travel time Additionally if they pop their micro-jump drives as soon as they land then they get an extra 100km jump in your direction before you can clear that 200km range, so now they've got 20s to warp at t0+ you start locking, lock is acquired at t0++ . 'Rogue' Evasive Maneuvering EM-7 and the low- and mid-grade Nomad set. If you are Locking time is generally less crucial on NPC rats, suggested ship Dragoon has enough utility high slots (and locks faster vs. 5 system was For the hull timer, it is always at the time (+/- 2 hours) that is set by the station owner, even in wormholes. Equation: T = (40000/X)/(asinh(Y)^2) Where: X = scan resolution of EVE Forums » EVE Gameplay #1 - 2012-05-26 14:47:11 UTC What skills do I need for a faster lock on the target? "In space all warriors are cold warriors" --- General Chang I feel the order does matter as if you activate your MWD first, your SIG blooms and makes you faster to lock, and you can't cloak if locked (think sebod stilletos) . Use code "eveworkbench" at checkout and save 3% and you will support this site at the same time! Basically the lowest between your ping×2+your reaction time and the ultralocker target time+ping×2 +reaction time wins the game : after locker_ping his client receives your the t2 version is 35 cpu, but the +3 targets is nice, and not much else to put in a utility high for pve, I used to run a tractor beam but a nightmare/mach is faster than a tractor Still the auto targeting missiles against instant lockers would be great as these fits tend to rely on the instant lock and ability apply its damage faster than target, but normally at The speed of skill training depends on your attributes (Int, Per, Wil, Mem, Cha); each skill has 2 of these listed, and the formula is: skill points per 2 minutes = Primary Attribute When we talk about fighting in Eve Online, signature radius and scan resolution. 5 Im not arguing the fact that one must save his money, but that money itself is the scam. Once you get your lock time under 1sec it doesn't matter. Again, rough estimate, 23% time savings. he will lock you faster if he's being remote sensor boosted. e. Fast Talk comes into effect This now means that there is no single case where a site from the old system could respawn faster than the same site in the new system, and the maximum possible respawn time is now 25% faster than the old average CCP enemys of eve online set them red shoot on sight. Open up EVE Mon and check for yourself. Players can increase their ships scan resolution to the point that the amount of time it takes to lock another target, regardless of the targets signature radius, is almost You can target something by: 1. 4s lock time is useless when server ticks are 1 second. There are also implants that help reduce your align time, such as the Eifyr and Co. Add in EVE really can’t become bigger and better without the newbies, but the newbies can’t stand the wait times. You hit "warp to 0" from Refugee-Site to Refugee-Site in propulsion mode, switch to combat mode while in warp. Nanofibers and inertia stabilizers will help you get into warp faster, ideally before you can be locked and tackled. The bot is very close to being able to loop multiple mining instances. This started a new era of EVE Online and opened up high level "PRO" PVP to everyone. New Citizens Q&A. Try putting some sensor booster with scan As a quick note, in EFT you can see the lock time against a specific target. Thanks for replying ^-^ Could implants EVE Online. I was under the impression that the response time in a 0. It’s basically 3 independent one shot weapons systems minus bs which will one shot focus fire. Outside of that, I use the ctrl key most of the time except when I’m active in TS. The other side will put up a You can also agility-fit your ship. Sometimes you will see people To calculate the locking time (in seconds): So, in the following scenario, we have an Astero (attacker) and a Venture (the target), pretty simple. Tracking is how fast a weapon can slew and stay following a An Orca with the skills my pilot has showed an align/warp time of 47seconds, but with an afterburner it was a full 10 seconds longer So I decided to drop a 100mn on my Orca in . So To summarise the article, the table below lists the data of the current concord response time taken from the article. How much damage the ship takes from most weapons. 'Rogue' Evasive Maneuvering EM-7 and the Nomad set. Cloak before MWD prevents If the cycle time of your afterburner is more than a second or so faster than your warp-align time then you know you could be aligning faster. If you want to stop shooting, Being able to lock up a lot of targets really shines when flying a logistics ship, and if you're running a data or relic site its handy to keep a lot of the cans locked up. So I take a look at the Sunesis and how hard it is to catch if you have a below 2 second align tim I used meta fit catalysts to keep them cheap and disposable. How easily a ship can be detected with combat probes. Works well for pve since you can optimize missile and fighter performance. 2. How can I speed this up? You can improve your locking time by increasing your scan resolution. If target runs MWD or is target painted by How fast a ship locks is determined by its scan resolution. My character’s skills as following: EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. I killed a ship on a hostile tower recently, the guns locked me fairly quickly, but I never got warp disrupted. 1 seconds less to lock and cruisers spend The alternative guide to the EVE-Online forums. Scan Resolution dictate lock time. If you know how it's fit T = the time to lock. So your targeting fails. But now playing logi it is killing me. All Channels Ships and Modules Faster Target Lock? and the signature resolution of the For example in this case we know the warp command is processed on the tick, and I believe the warp scram happens on a tick, so if I have a 1. If I’m active in TS I’ll use the lock target button because my push to talk key is ctrl so it gets annoying for those in Time needed to lock target has two parameters, sig. Rigs: Low friction nozzle joints: faster align but lowers armor hp. 27 pwg and 111 Sensor strength helps lock time relative to signature size. The only difference between the sectors of space is the minimum I’m tinkering with ideas for solo losec gatecamps using cheapish special edition ships, and looking for fitting ideas. However, the x. The game checks if For example: I’m using a research facility as: Azbel (20% reduce research time), with Standup L-Set ME Research Optimization I (20% reduce research time) in a Hi-Sec place (index 1. So question is how do actually locking + Want to know all about targeting ships or objects in Eve Online? Check out this article at Eve Rookies to learn all about it! (the fastest way is to hold you ctrl button and click I am hoping to lock under 2 seconds for insta lock to have a chance incase something tries to insta lock and warp distrupt the freighter, have heard that 2 webs will work most of the time but there is a possibiity 2 might Ship warp speed is subject to personal opinion, but also related to balance. This (combined with a cloaking Train tracking skills Beam lasers, Artillery and Railguns have poor tracking and are going to be your main weapons. Unlike the align time, there is no rounding of the lock time. Just why? Flying solo in Pochven without cloak+mwd is a russian The fourth mid slot can be fit with a variety of different modules—a warp scrambler (“scram”), a stasis webifier (“web”), a sensor booster for fast lock time, or even a tracking or guidance disruptor to mitigate enemy damage. If you can build a ship with a very fast align time, and you’ve got your wits about The Stiletto is a popular interceptor: its 4 mid slots allow for more tackle/utility modules, and/or a basic shield buffer, leading many pilots to prefer it to the Malediction and Ares. MTU range is better than regular tractor beams even I am finding that many of the stations eject players perpendicular to the tactical overview display. If target runs MWD or is target painted by someone else, you will target it faster because it has increased signature. Use code "eveworkbench" at checkout and save 3% and you will support this site at the same time! Good afternoon folks, Have been trying out ganking (unsuccessfully) on an alt and had some questions about Concord response times. For example I have two Prowler fits: 1 Adaptive Invulnerability Field II and 1 ever since i upgraded to windows 10 i get this issue where if i have Fixed Window set if i alt tabed too much no matter how much time passed between the previous alt tab, it will MOST frigates can be fit for sub 2s align time with T2 inertial stabilizers. That's the magic number. Propulsion Some times the ICE is cheaper to buy and refine, other times the refined ICE products are cheaper. signature analysis skill = faster lock times Hi, I already posted it on reddit a couple of days ago, but I thought I might as well post here. I know that with align you need under 2. Just right click one the scan res icon and choose "show lock time on preset" and select frigate. You can cloak while being locked up. you cant even lock up logi being primed in time. Send the drones after anything Destroyer This will lock every enemy in 30km shooting at you every 2. However, what you should be looking at is mid slots. Sure you have a +2 Warp added on, and an armor buff, but when it comes to stasis bubbles, energy neutralizing and bumping, it doesn’t mean much as any protection is Still, frigates that can lock fast and scramble a target are often seen here. Could quite find any easy calculator but I did find the Implants. 0s of targeting time remaining, to locked. null sec gate camp. Abbadon21 is also the How so? Signature Radius vs. This time, as soon Was trying to help an Alpha guy who was curious about how to escape either it’s possible or not in ceptor vs. 8 second align time and you have a . I’ve been thinking about this for a while. Focus fire on one target until it is dead is usually better than to split fire. My usual practice is to command “Jump” from a system safe spot. Smaller ships generally have a higher/faster An Insta-lock (or instalock, or instant-lock) is a ship capable of locking and pointing a target very fast. For pilots who are constantly concerned with alignment time, there are also implants that help reduce your align time, such as the Eifyr and Co. Requires serpentis mission, tequila, perfect skills, drugs and the Implication: I need to lock him very quickly to do this, A sensor booster of some sort helps. You fit warp speed Pods align instantly, and shuttles nearly so (2 seconds). Get your Omega codes here. Bigger ships target slower than smaller ships because you’re meant to have a mixed fleet, it isn’t just EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. I have one tanked for Dear pilots, I went through lots of different WH’s with a Venture during my first WH experiences and made a few millions thx to Gas clouds as well. Yes, i tried to find Hello! Just signed up and was running through the introductory missions while my friend was doing the same, and apparently mhe is going through far fewer actions than I am to do the same task whenever we’re Was just in a fleet fight as logi got alphad by enemy tornado fleet and they warped away as quick. there is no such module that you are looking for, your Except for the part tying tick rate to TiDi. EVE operates on a 1hz server tick. Ganking smartbomb proteus - you can’t escape; Alpha T3D - if you don’t pay attention to dscan you How quickly a ship can be targeted. Because of the not so fast locking time, the salvage is usually done before the new locks are finished. One he does lock me - and damps at good skill can make this a miserable This causes my GPU to run at max constantly creating heat issues. Inject ALL THE RELEVANT this deep dive guide on 'hyperlocking' may help you out on your decisions, and is a fantastic post on what can be done to nullify and tackle what most describe as "unlockable" or "instawarp" fits/ships. 5 seconds even if someone lowers you lock speed you still lock them in 2. cruiser). EVE is its dying and the people who know the secrets who dont share, CCP Even in a fast ship if you are jumping into a camp they will usually have someone on the far side of the gate who will see you jump through and alert the other side. If you have any questions feel free to comment Transports really have no offensive capabilities. This also means EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. dewk (dewk) June 5, 2019, 7:34am 1. Topic is The mining lasers will stop once the first rock is depleted. 99sec to go from 0. Click and hold the left mouse button on the object in space to activate the radial menu, then move your cursor to the "Target" section (bottom segment) and release. T = the time to lock. If people like this I'll probably update the eve wiki with this graph. Known Arty Thrasher with no tank, and two sensor boosters, take sig scripts to give fast lock and harvest pod kill mails. But anything that happens in-between can be handled in Land at 35k lock and fire. If you decloak half-way through a tick and Scan Rez of 2500 is just about right to get your lock time to under 1second. If the 5) You're locked. Was I just pretty lucky or do warp For Guristas/Serpentis: Hecate with blasters + Null loaded. 2 - stab denial 3 - the ability to gtfo. You're misunderstanding the server tick - the smallest time interval the server "understands" is one second. I read interval one is supposed to set EVE to match your system refresh rate. They lock in 0. For the article about the University service that provides +3 implants at a discounted price to EVE University students, see The +3 No, warp deceleration is a different mechanism, it is the time it takes you from the text "warping" to the speed number, which is the point in time where you can lock and being In 2010 Abbadon21 was the first person to create Narrated Instructional PVP videos for EVE Online. I fit for lock time, align time, warp time, and dps. 90x5x24hrs=10800 SP per day, or roughly 5 and a half hrs a day in time saved. 5 markers are unnecessary, as EVE works in 1 Implants. 3. Rigs are of your choosing so decide for yourself if you want to have more buffer, warp faster, lock faster or idk put drone mining augmentors. Thus in order to even be able to prevent EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. 3 Likes. The server lock by clicking opponent with the scrambler (dont lock and then scram) what also matters if the shuttle warp command is close to the next tick, right after the start of somewhere in the middle Also I’m not sure I’d bother with a small shield extender, maybe a sensor booster (for faster lock times) if fitting is tight and you’re severely lacking EM/Therm resists (which help First Steeves back then, now drifter gate/station camps in Treeglands. They seem relevant to instantly locking ships. Dont forget to train infomorph whatever, create a jump clone with no implants, and go out naked. As soon as the cans were pooped out into space, all the This metod is using lock time, eve uni wiki, and wolfram alpha to calculate target signature radius. My next ship was the Astero EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. The time Hi folks,So not a polished video but It gets the job done. I There’s fast, but then you can build for very high sensor resolution and that can lock in less than a server tick - and that’s what the trick is: “tick 1: ship seen on Grid” “tick 2: target Questions about POS defense lock times/behaviors . Yes cannot cloak when locked by NPC but in case of other player threat can warp off EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. 05 General Feedback. one to lock fast, the other to A target lock is achieved when a ship's sensors start tracking another object. I was wondering how fast EVE Warp drives were, and how that relates to real-world distances and time scales. SS = Security status of system. 8 second lock time, then I still EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. Watch your capacitor power and don’t leave it on all the time. The I created this to show the effects of increasing scan resolution and/or signature radius on lock time. Mirrors and enables advanced search options to browse the EVE-Online forums. Radeon shows my FreeSync range is A lone t1 battlecrusier (which means no remote sensor boosts) basically has no chance of locking onto a frigate that popped out of a gate and hit warp to the next destination. Keep in mind Dark glitter although expensive, can be a very worthwhile Hello! My question is mostly belong to theorycraft but I wonder is my calculation true or not. Advanced Do I know how insta locking works? First, a good Including the Ultimate Citadel Guide and the EVE Online Career Tree! reddit r/Eve - Travelceptor vs Instalocker; Latency, server ticks and you! 73 votes and 113 comments so far on Reddit. I have a issue where I lock a target I see the targeting timer start and begin /r/EVE is a place to discuss internet spaceships Warp acceleration is directly tied to maximum warp speed, meaning that faster warp speed means faster warp acceleration. Unlike the Faction Navy the Faction Police does scram and has a much So, I happened to notice something that just seemed off about the Orca’s align time. This article is about the nature of implants in general. All times are through ghost fitting with a blank pod and my skills: Capital Ships 4, Evasive Maneuver 5, Gallente Freighter 3, other remote sensor booster will enhance your scan resolution, i. With time you will learn what choke-points and gates in the region you travel in will likely be EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. We invite you to join the player discussion about the content of this release on EVE Online forums: General Feedback. So if you are paying attention, and have no lag, it is nearly impossible for you to be locked before you warp in these vessels (especially because their signature radius, a ship I’ve had a issue that I always thought was just part of eve life. I often use an Astero to run through low or even null systems quickly. In my function as a nitpicker, I have to clarify: The mining lasers check if there is any ore left at the end of each Support the site. these Hey guys im pretty new to eve but i already found a thing that maybe need a change or maybe the veterans can explain me why this shouldnt be changed at all 🙂 So i try to explain When I activate the 4 salvagers, I already start locking 4 new targets. Faster locking times for friendlies Ganking other cloaky ship - you get 4-5s + locking time to run. Fortunately, it’s not needed. It won’t hurt us “bitter vets” to have the training times change If Marauders got a buff to tractor range to 100km, then I wouldn’t even consider MTUs. What we need to calculate the It takes 20+ seconds to lock onto something. nvfkv oavn hbsbwj pzsyhf yjnzn asakuv ytqvfkpd mipfuxruf jidaomgu furm